AI Insights · Timothy · October 2024
Top 5 iOS Casual Games in Saudi Arabia Q3 2024: Performance Highlights
Explore the performance trends of the top 5 casual games on iOS in Saudi Arabia during Q3 2024, with insights into weekly downloads, revenue, and active users.
During the third quarter of 2024, the casual gaming landscape on iOS in Saudi Arabia showcased notable performances from the top five apps. Here's a closer look at how these games fared, based on data from Sensor Tower.
Royal Match by Dream Games displayed a dynamic revenue trajectory, beginning July with $278K and peaking at approximately $329K in mid-September. Its weekly downloads saw a gradual rise, reaching a high of 12.2K at the start of September. The game maintained a robust user base, with weekly active users fluctuating around 300K, closing the quarter at 312K.
Yalla Ludo - Ludo&Domino experienced significant revenue fluctuations, starting at $285K and spiking to $357K by the end of August. Despite a decrease in downloads from 16.4K in early July to 9.7K by late September, the app sustained a consistent active user base with numbers peaking at 374K in late July before settling at 243K by the quarter's end.
تربيعة بلوت by Sawa Game achieved a steady revenue stream, starting at $130K and reaching $160K by late August. The app's downloads saw a decline from 14.5K in July to 8.5K by September's close. Active user numbers remained relatively stable, beginning the quarter at 175K and ending at 159K.
Ludo STAR from Gameberry Labs showed a consistent revenue pattern, beginning at $140K and fluctuating around similar figures throughout the quarter. The app's downloads decreased from 26.5K in early July to 12.8K by the end of September. Weekly active users remained strong, starting at 306K and closing at 269K.
Finally, كملنا - Kammelna by Remal Information Technology Co. exhibited a steady revenue flow, starting at $123K and ending at $100K, with a notable peak of $125K in late July. Downloads showed a downward trend, from 10.3K in July to 4.7K by September's end. Active users started at 202K and decreased to 177K by the close of the quarter.
For more detailed insights and trends, visit Sensor Tower.